WildStar Testing 20-man Raiding Means What?
Carbine Studios was never shy about its target demographic. For one, it hoped to engage those of you reading this, the Lore Hounds. Creative director Chad Moore has made this […]
Carbine Studios was never shy about its target demographic. For one, it hoped to engage those of you reading this, the Lore Hounds. Creative director Chad Moore has made this […]
It’s not every day that the creative director of a AAA studios is made available to you. Carbine Studios has made it appear as a somewhat common occurrence for here […]
After a hard year’s work it’s only fair to receive a little bonus, rest and relaxation, right? I hope you agree because we here at Lore Hound have decided to […]
Instance Gratification is the return of one of our premiere video outings. Originally featuring the cast of founder bloggers thrashing World of Warcraft dungeons and viewer runs of Dungeon & […]
It’s been a little over a year since Final Fantasy XIV: A Realm Reborn was released, and developers constantly impress their players with new content. But isn’t it about time […]
Set in the backdrop of the SMITE North American Championship we caught up with Todd Harris. Our earlier interview with the COO focused on how Hi-Rez Studios, an Atlanta-based independent […]
I’ve been following the meteoric rise of the self-funded Star Citizen since the original campaign. The multi-platform title from famed game designer Chris Roberts had a lot of steam behind […]
Lore Hound has had the pleasure of covering Hi-Rez Studios since it was a fledgling little indie tucked away in a corner of PAX. At the time it was showcasing […]
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