
Gabe Heiland on Swordsman’s Differentiation & Future (Interview)
The martial arts themed MMORPG is quite new to audiences in the West. A scant few games have made the transition from overseas. This is naturally relative to how many […]
The martial arts themed MMORPG is quite new to audiences in the West. A scant few games have made the transition from overseas. This is naturally relative to how many […]
Can’t say I saw this one coming. Developer Kixeye is bringing the MOBA genre to a browser near you. Sticking to the free-to-play – pay for cosmetic or faster progression […]
Tower defense mechanics in a first-person shooter game? Apparently an apathetic “Why not” complete with a shrug came from Yingpei Games when it was originally suggested. Publisher En Masse Entertainment […]
Cryptic Studios has had a busy summer. Not only did the developer polish of Module 4: Tyranny of Dragons for Neverwinter, which we’ve featured as part of Instance Gratification, but […]
Detractors have been saying the sky is falling on the free-to-play market since, well, the beginning. Initially, it was a business model that would never work with western audiences, then […]
Systems Designer Lindsay Haven walked iTZKooPA through the Foundry system in Neverwinter. First introduced in Star Trek Online, Cryptic Studios is employing a customized and updated Foundry for players to […]
There’s a really good chance that you missed this bit of news from last week. I did, and I tend to follow companies that develop games I enjoy so much. […]
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