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All your MMO & MOBA Needs - Lore Hound

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Hi-Rez Defends Tribes: Ascend Decision, Community Tools Incoming

July 22, 2013 Patrick "iTZKooPA" Mulhern 0

A little over a week ago, COO of Hi-Rez Studios Todd Harris answered a few tough questions from the Tribes: Ascend community. The main crux was if the Georgia-based developer […]

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Hi-Rez Studios’ Current Development Focused on SMITE, Global Agenda 2

July 12, 2013 Patrick "iTZKooPA" Mulhern 0

That headline means that the hardcore niche shooter fans are going to be quite upset. In responding to a user inquiry on the status of Tribes: Ascend updates, Hi-Rez’s Todd […]

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Exclusive Interview: Heroes of Newerth 3.0 with MilkFat (Video)

April 8, 2013 Patrick "iTZKooPA" Mulhern 1

Competition, it drives us humans something fierce. The desire to reign supreme over one another. To flex physical or neurological muscle in an effort to show one’s prowess. Tapping into […]

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World of the Warplanes Latest Patch Adds New Maps, Aircraft

March 20, 2013 Patrick "iTZKooPA" Mulhern 1

The latest update on the Overlord Blog gives players of World of Warplanes a lot to get excited for. Patch v0.4.1 for the flight combat strategy title from Wargaming.net will […]

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SMITE Patch 0.1.1349 – Neith the Weaver of Fate, Removing Focus, and New Solo Practice

February 14, 2013 Mordil 1

Honestly, this week’s patch has been the first one I’ve been the most happy with since back in November. Neith is one of the most balanced gods right at release […]

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Blizzard Ditches Team Deathmatch for PvP, Looks to Add Dueling to Diablo in Patch 1.0.7

December 28, 2012 pixiestixy 0

Blizzard will scrap its in-development PvP feature “Team Deathmatch,” but instead will release a dueling feature “soon” in the new year, Game Director Jay Wilson announced yesterday on the Diablo […]

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Transmogrification and the Changing Face of WoW

December 7, 2012 pixiestixy 0

It’s something that I wished would happen in WoW for a very, very long time. That is, the option to modify the appearance of armor in some way or another. Last […]

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The Balance Between Endgame Boredom and Burnout: Is there such a thing as too much content?

November 30, 2012 pixiestixy 2

It’s been a delicate line on which Blizzard has tread since World of Warcraft began eight years ago, and one that seems to have reached a tipping point more so […]

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