Looking At and Past Module 4 in Neverwinter (Interview)
Cryptic Studios has had a busy summer. Not only did the developer polish of Module 4: Tyranny of Dragons for Neverwinter, which we’ve featured as part of Instance Gratification, but […]
Cryptic Studios has had a busy summer. Not only did the developer polish of Module 4: Tyranny of Dragons for Neverwinter, which we’ve featured as part of Instance Gratification, but […]
A common thread among our PAX East 2014 interviews was asking MOBA developers what sets them apart. We firmly believe that MOBAs are becoming the new MMORPGs in that numerous […]
Having recently celebrated Star Wars Day, and getting caught up in the recent barrage of updates and rumors on Star Wars Episode 7, we’re bringing you a new column focused […]
Lore Hound has been following the goings on of Neverwinter since the action-oriented title first appeared. We’ve done interviews, news posts, reviews, Foundry discussions, op eds and plenty more. Lately, […]
Instance Gratification is the return of one of our premiere video outings. Originally featuring the cast of founder bloggers thrashing World of Warcraft dungeons and viewer runs of Dungeon & […]
SMITE: Demigods, Deities and Gods Explained is a column dedicated to introducing prospective players of SMITE to its massive back story of lore. From the Greek to Hindu, each week […]
Robot Entertainment continues to play with every single facet of Orcs Must Die! Unchained. The tower defense meets MOBA game is receiving another large content patch that’s conveniently timed two […]
MOBA Monday is a weekly showcase of how to perform, eh, let’s go with adequately – we hope – in a massive online battle arena. The streaming squad features the […]
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