Jagex Retooling Transformers Universe as MOBA

After a long break, Jagex began talking again about Transformers Universe, its upcoming browser-based MMORPG set in the popular sentient robot intellectual property, at the end of this year’s convention season. The title and company didn’t hit the convention scene itself, but did put out an appropriately timed trailer and later asked if you’d like to be in the title’s Closed Beta process.

According to Edge, the lengthy quiet time was due to a massive overhaul in the production’s design after Alex Horton became the Chief Creative Director. Formerly spoken of as an MMORPG you’d expect from the maker of RuneScape, Transformers Universe is now more akin to League of Legends and the rest of the MOBA genre.

“Transformers are about war; they’re about action. They don’t carry gold, bake bread, catch fish, cut down trees. But for all they take away, they throw open so many more opportunities,” Horton told Edge.

The interview unveils the first core details behind the new look. Players will experience Autobots and Decepticons with multiple modes (duh!), variably accessible map areas dependent upon bot type and current mode and Terrorcons as everyone’s fodder. The key component to this MOBA’s combat is that weapons have a special attack bar, which charges with use. A full bar unlocks special modifiers, further complimented by gear.

Yet, character development and a story is still to remain in TU. It’ll be interesting to see how this MOBA/RPG hybrid pans out.

Forget the year of the Year of the Dragon, 2012 has definitely been the year of the MOBA. Of course, this one won’t see the light of day before 2013, if that.


  1. Actually, I find this a lot more appealing. I hope they take the route of SMITE with 3rd person detached camera, and WASD movement.
    It’ll be interesting to see how this goes, and the industry itself, and MMORPGs switch from Subscription to F2P (usually SUCKING, TOR…), and the industry itself transitioning to producing new MOBAs, than MMORPGs.

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