Posts Tagged ‘gear check’

Gear Check: Pre-Heroic Gear for Plate DPS

10 March 2011 | No Comments » | Kershocker

A paladin was my first character in World of Warcraft. Kershocker the Holy Paladin. I know what you’re thinking: “LOL u leveled as holy, noob l2p.” I admit it, I was definitely a noob [Proof], but one day, while spamming Holy Shock and Exorcism, I decided to learn how to play my class. Boom! Retribution Paladin!

When it comes to DPS, I’ve always loved the Melee classes. Inflicting as much damage while standing right in the middle of all the action is good times. When you want to gear a Plate DPS class, all of them share one thing in common: Strength. That’s why it’s quite simple to identify an upgrade, if it has more Strength than your current item, it’s probably an upgrade. Still, there are a few other stats you need to consider if you wish to maximize your DPS. I’ll try to make a priority stat list for every single Plate DPS class and it will be followed by gear you can and should get before stepping into heroics.

Retribution Paladin: Strength > Hit Cap = Expertise Cap > Mastery > Critical Strike > Haste

Dual Wield Frost DK: Strength > Hit Cap = Expertise Cap > Mastery > Critical Strike > Haste

2-H Frost DK: Strength > Hit Cap = Expertise Cap = Haste > Mastery > Critical Strike

Unholy DK: Strength > Hit Cap > Haste > Mastery > Expertise Cap > Critical Strike

Fury Warrior: Strength > Hit Cap = Expertise Cap> Critical Strike > Mastery > Haste

Arms Warrior: Strength > Hit Cap = Expertise Cap > Critical Strike = Mastery > Haste

Now on to the gear.

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Gear Check: Gearing your Rogue for Heroics and Raiding in Cataclysm, Part 2

2 March 2011 | No Comments » | Heartbourne

Get the right gear and you'll be able to take on Mathias Shaw.

Last time, we broke down all the gear you can get via reputation rewards and dungeon/heroic drops. Let’s run the delicious gear rogues can get from crafting, Justice and Valor points.

For Engineers, you’ll definitely want to pick up your Agile Bio-Optic Killshades. They are better than anything you’ll see in heroics and well beyond. The materials aren’t cheap and you’ll need to run heroics to get a Chaos Orb, but hey, nothing is free.

All Assassination rogues should seriously consider getting Belt of Nefarious Whispers. It’s one of the only leather items with hit and mastery, a golden combination that you don’t even need to reforge unless you are really overboard on hit (unlikely at this point). It got sockets in patch 4.0.6, making it even worthier. You’ll need quite a few mats and pay a Leatherworker well for their 2 Chaos Orbs.

Assassin’s Chestpiece has an unfortunate amount of crit on it, though the hit is nice. If you really want to squeeze out a little more DPS you can pick it up, but again, it ain’t cheap, especially with three (!) Chaos Orbs required. Continue Reading

Gear Check: Gearing Your Restoration Druid for Heroics

15 February 2011 | No Comments » | Barugaara

No longer relegated to a permanent tree form, choosing the right equipment for your Restoration Druid is more important than ever! But you’ll have to wait until you your gear is up to snuff before you start playing dress-up. As with all of our Cataclysm Gear Check guides, we’ve provided you with a variety of ways to hit that elusive 329 ilevel cap required for entrance to Heroic 5-man dungeons.

Remember that while it eventually evens out a bit once you outfit yourself with Heroic and raiding items, initial healing and mana management can be a little tricky in this expansion, even with the pieces shown below.

Stat Priority: Intellect > Spirit > Haste > Mastery > Crit

Generally, you are going to want all of your gear to have spirit on it. However, if a piece has a significant abundance of intellect, don’t hesitate grabbing it!

As a Druid, we are gifted with the nifty ability to wear cloth gear. Or more appropriately, we were. We now receive a intellect bonus for wearing all leather, so that is definitely worth going for.

Chances are if you have leveled to 85, you have ran into all of the six new factions this expansion. As it turns out, these guys are real nice and are willing to hand out some (more or less) free blues to get you started. I would recommend checking them out.

Gear Check: Loot that Will Prep Your Hunter for Heroics

14 February 2011 | 7 Comments » | Kershocker
Kersh

Kersh - Survival Hunter

DING! Your hunter just reached level 85 and, now that the level bar is gone, you have no clue what to do next. So where should you go to get the pieces of gear missing to reach an average iLvl of 329 — and be able to queue for Heroics? Let me help you! Here I’ll list the best pieces of Pre-Heroic hunter gear you can obtain so to get you prepared to step into heroics.

This list will include items you can obtain by quests, crafting, reputation rewards, regular dungeons and Justice Points. The reason why I’m including Justice Points and iLvl 359 Reputation gear is because you can technically get those without spending time in heroic dungeons.

To be honest, I’ve always been a Survival Hunter. While I’ve leveled as BM, SV is the only spec I use for End-Game Content, but, from what I’ve read, stat priority is pretty much the same between the 3 specs. Oh, and just like in WotLK, Agility is still the best stat.

Agility >Haste [Soft Cap] > Hit [Until Capped] > Critical Strike > Haste > Mastery

If you feel like investigating a bit more about Stat Priority for your spec, take a look at:

Beast Mastery – Elitist Jerks

Marksmanship – Elitist Jerks

Survival – Elitist Jerks

Head:

iLvl 346:

  1. Willow Mask – 2200 Justice Points
  2. Windhome Helm / Snarling Helm – Revered with Wildhammer Clan / Dragonmaw Clan

iLvl 333:

  1. Wildhammer Riding Helm - Grim Batol: General Umbriss

Shoulders:

iLvl 346:

  1. Wrap of the Valley Glades – 1650 Justice Points

iLvl 333:

  1. Bloodpetal Mantel – Halls of Origination: Ammunae
  2. Mantle of Moss – Honored with The Earthen Ring Continue Reading

Gear Check: Gearing your Rogue for Heroics and Raiding in Cataclysm, Part 1

4 February 2011 | 4 Comments » | Heartbourne

Cataclysm has brought on a lot of changes for rogues. Subtlety may again see the light of day as a PvE spec, Hunger for Blood is replaced by Vendetta, and weapon specializations taken away from Combat just to name a few changes. This post will help you determine what gear you will want to go after in the endgame, and what you should be looking for while leveling.

The first thing you want to keep in mind are what stats you are going to want for heroics and raiding. While this doesn’t matter much for questing, if you are leveling in dungeons or preparing to do heroics, you should start looking to build your set while you are leveling.

Stat Weightings

With reforging, you can move some of your gear’s stats around. It’s important to know what stats you are looking for and reforge the stats that aren’t very good for you into better ones.

For Combat, this is what you are looking at:

Agility >> Hit (pre yellow cap) >> Expertise (pre cap) > Haste > Hit > Crit > Mastery

Basically, agility is way better than everything else, hit is way better than other things until the yellow cap, then hit and haste are about equal, but both better than crit and mastery.

Your hit information can be obtained by going into your character stats sheet. At level 85, here are the caps assuming you picked up 3/3 precision:

  • Yellow: 241 (2%)
  • Spell: 1127 (11%)
  • White: 2523 (21%)

Basically, hit rating is really good until the yellow cap, then its about as good as haste and expertise. It stays about that good up until the white hit cap, at which point it is useless. You won’t be anywhere near that number, so don’t worry about it too much. Expertise is capped at 781 for most races; if you have a racial that increases your expertise with your weapons (like Gnomes or Orcs), you are looking at 691.

A note on weapons: You are going to want a slow main hand and a fast offhand. The type of weapon doesn’t matter (unless you have a racial bonus), but the only fast offhands are daggers, so put a 1.4 speed dagger there.

Read on for the full list of gear you will want. Continue Reading

Gear Check: Grinding Holy and Discipline Gear for Raiding

3 February 2011 | No Comments » | iTZKooPA

Soon you'll be this holy, or disciplined (but not both).

In our last installment we shared information on how to get your fresh-faced level 85 in to the heroic scene. After a full month of grinding rep, collecting crafting mats, soaking up enchanting resources and wiping like a maniac, you’re probably readying yourself for the next evolution — raiding. Or you need to catch your breath. Either way, we’ve got some easy-to-use reading material that’s right up your alley.

Unlike heroics, raiding doesn’t actually require a specific iLvl avg to enter — a fact that your guild master probably hates. Either way, Blizzard designed Cataclysm’s heroics to prepare you for raiding in every fashion. Not only do you learn actual skills (is moving out of the fire a skill?) during heroic encounters, but you shouldn’t need a fancy set of epics to begin raiding in Cataclysm. A mix of the below gear and heroic-ready gear is more than enough to get most raid groups past the early encounters in The Bastion of Twilight, Blackwing Descent and Baradin Hold.

Just a reminder:
Discipline: Intellect > Spirit > Haste = Critical = Mastery
Holy: Spirit > Intellect > Mastery = Haste = Critical

Rule of thumb: If it’s a cloth item and it is lacking Spirit, it’s for DPS spellcasters. Trinkets and rings would be the only exceptions. Don’t roll for it unless you’re desperate, it’s okay with the other caster(s) or you’re a total jerk (you know who you are, Cataclysmo).

Hit the jump for the full run down. Continue Reading

Gear Check: Tanking Must-Haves and First Grabs

4 January 2011 | 20 Comments » | Mordil

Making people merry, one blog post at a time

One thing that is always daunting for the majority of PvE content is gearing up — and our effectiveness being 50% dependent on that gear. Mention that only one or two pieces drop in a single dungeon, and it makes a new tank just a tad hesitant to move into a full-time job.

Tanking doesn’t have end-all, be-all rules and guidelines that other roles must strictly follow. It’s one of the more forgiving archetypes to play (as long as you’re able to get the job done, of course).

The most favorable stats are different depending on your class, such as Druids having little to no use for Parry.

I won’t proclaim to be an expert at this point, especially since  Tanking stat priority is still heavily disputed in the community right now as to what’s most favorable, but prevailing theories claim the following:

Warriors: Stam > Parry > Dodge = Mastery > Hit = Expertise

Druids: Stam > Agil = Dodge > Mastery = Hit = Expertise

Paladins: Stam > Parry = Dodge = Mastery > Hit = Expertise

Death Knights: Stam > Mastery > Dodge = Parry > Hit = Expertise

I list Stamina on top for every class, because personal experience dictates that stacking it is the most reliable way to provide effective mitigation, giving more time for healers to launch their spells. It also relies less on the Random Number Generator.

Example 1

Boss is hitting for 25k every 3 seconds, and you have 175k. That gives the healer 21 seconds to get at least one heal off.

VS.

Example 2

Boss is hitting for 25k every 3 seconds, and you have 120k HP. That gives the healer just under 12 seconds to get some sort of heal off.

Read on to see my final analysis of Tanking stats and a full list of gear that will put you over the threshold and into Heroics, to then have fun progressing there!
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Gear Check: Prep for Heroics With Easy to Grab Holy and Discipline Gear

31 December 2010 | 9 Comments » | iTZKooPA

Gear farming is the end game for many World of Warcraft players. Blizzard has made the journey to level cap more interesting and enjoyable, but most of us hang around for the raid encounters and the loot they bring. There’s that notion of challenge as well, but I digress.

Before we get in to which specific items are easy to obtain, let’s gloss over the statistics on gear that are important to healing priests. We all know that stamina, intellect, spirit, mastery, haste and critical chance are important, but not all stats are created equal. The specifics are a matter of specs (stamina isn’t listed since all gear contains it fairly evenly).

Discipline: Intellect > Spirit > Mastery = Critical = Haste
Holy: Spirit > Intellect > Mastery = Haste = Critical

Rule of thumb: If it’s a cloth item and it is lacking Spirit, it’s for DPS spellcasters. Trinkets and rings would be the only exceptions.

During our journey to level cap there’s a few things priests can do to ease the farming pains later on. Obviously, there’s little gear we can get during the early stages of the push that will be useful later. What we can do is focus our questing on the factions that hand out the best priest-based healing gear.

Click the Read More button for the full list of armor and weapons that will put you over the avg ilevel barrier (329) to enter heroics. Continue Reading