4 March 2013 | |
iTZKooPA
Over the weekend, the freshman entry from Trion Worlds entered its second year as a premium MMORPG. RIFT, a fantasy MMORPG rocking a classless system filled with dynamic content, launched in March 2011 to a solid reception. Since this time, Trion Worlds has met an aggressive content schedule, releasing a myriad of patches large and small and an entire expansion, Storm Legion. On March 1, the title turned two and received a new content patch, Carnival of the Ascended – Patch v2.2, to celebrate.
There’s a smorgasbord of activities for players of any type of dedication, from mini-games to games of skill to simple collections, spread across Storm Legion zones. There’s also the excitement of randomized PvP scenarios. The patch brings core (non-seasonal) content as well, including the addition of Tier 3 Planar Attunement, and hard modes of Endless Eclipse and Frozen Tempest.
Past and present players can rekindle their relationships during the anniversary’s free weekend, March 21-25, which coincides with the 20% increase to various statistics – XP, Favor, Prestige, etc – that runs from March 21 until April 4. Not to mention PAX East! Coincidence?
You can read the full breakdown of the Carnival of the Ascended here. Be sure to hit the jump for the Second Anniversary trailer. Interested in seeing what you missed in the preceding 24 months? Massively’s Karen Bryan has you covered. Continue Reading
13 November 2012 | |
iTZKooPA
The world of Telara will never be the same. Trion Worlds has launched the first expansion to the company’s freshman entry into the competitive subscription-based MMORPG genre. Introducing players to two new continents, which triples the size of the previously-known world, a new social hub, 10 additional levels and four new souls, Storm Legion is no expansion to sneeze at.
“Storm Legion is a labor of love, and we dedicate it to our incredibly amazing players.” said Scott Hartsman, RIFT Executive Producer and Trion’s Chief Creative Officer. “Their feedback and critique throughout the expansion’s development really pushed it over the top, making it a truly special experience. Thanks to them, Storm Legion is huge, dynamic, and incredibly fun to play.”
You may have missed the opportunity to pick up Storm Legion for free, but you can still get in on the seven new dungeons, three raids, mobs in new, unique art styles and the ability to own your own piece of Telara with the new Dimensions housing system. Not to mention countless collectibles, achievements and PvP.
Hit the jump for the official Storm Legion launch trailer.
Continue Reading
1 November 2012 | |
iTZKooPA
What’s the most annoying aspect of an expansion for a AAA subscription-based MMORPG? Why paying for it of course! Trion Worlds is getting rid of that little hindrance with a new promotion. Players that purchase a year of subscription time for Rift by November 11 will receive Storm Legion, the first expansion for the MMORPG, free of charge.
The Storm Chaser Edition of Storm Legion will run players a hefty upfront cost of $119.98. Those with long-term projections will realize that, should they plan on playing for a year, the purchase will save them a tidy sum. A year-long entry to Telara isn’t all that’s included. Purchasers will enjoy other pre-order perks including Landslide, a gigantic beast of burden, the in-game title of ‘Stormbringer’, the Storm Warden’s Cape and early entry to Exodus of the Storm Queen, one of the all-new dungeons.
Storm Legion launches on November 13, 2012.
5 September 2012 | |
Pherephassa
Storm Legion, RIFT‘s upcoming expansion, is now open for pre-orders. It’s being offered in several tiers, from the basic no frill $39.99 version to the super deluxe $69.99 version that comes with a variety of goodies including such things as game time, mounts, and personal teleporters. I’ll say one thing for Trion, they sure know how to offer deals. I’ve almost been sucked in to give it a try a time or two.
20 July 2012 | |
Pherephassa

This week is slow as I wake up… due to various happenings, my schedule is almost reversed this week and I’m finding myself eating breakfast at 2 in the afternoon. I’ve never minded being a night owl, but it is sad that I’ve been missing my gaming buddies all week and having to play it solo.
It’s another week that heralds both a death and a birth. It seems as though there’s been quite a few server shutdowns lately, I wonder is it an over-saturated market or just bad games? Either way, it still makes me sad. Every game, no matter how bad it is, has someone, usually someones, who worked hard to try and bring it into the world, and I’ve never seen a game that didn’t have at least one person who enjoyed it. I’ll kill a few zombies in TSW in honor of this week’s dying game.
Click the button for this week’s summary!
Continue Reading
7 May 2012 | |
iTZKooPA

Pew, pew, pew. Now only 1.3 million to deal with!
Earlier today, Electronic Arts had its stuffy quarterly report. The number, fact, and strategy filled report was of little interest to most MMO gamers until the mention of Star Wars: The Old Republic. Following the recent trend of LoreHound coverage, the mention wasn’t good. According to the publisher, TOR lost 24% of its subscribers, shedding 400,000 paying customers from the peak of 1.7 million a quarter earlier (during the included free month).
That places the second Star Wars-based MMORPG over the million subscriber mark, at 1.3 million, but still showing a decline as troubling as the current, yet declining, kind of World of Warcraft. This is roughly on target with the estimate made by an analyst group in mid April.
This has left many players scratching their heads. TOR was easily one of, if not the most, anticipated MMOG releases of 2011. Sure, there’s the just released action-oriented TERA, or a flood of F2P games available and coming, but is there one core aspect that has drained TOR’s base?
Conspiracy theories will abound as analysts and players attempt to isolate the trend. Hit the jump for our perspective reasons.
Continue Reading
30 March 2012 | |
iTZKooPA

I’ve been a sucker for fishing and cooking, or survival as its known in Rift, two new optional tradeskills being added in Patch v1.8, for as long as I could remember. Even in the single-player RPG days, I’d pick-up a fishing pole or cook a prize-winning dish for my party. They’re skills I’ve employed in real life, but digitally, they’ve offered something to do while there was nothing to do. The distraction while waiting for a raid, dungeon or PvP match to start made the downtime that much more tolerable. An occasional perk that a catch-of-the-day fish or perfectly plated smorgasbord offers were just that, a perk.
The min-maxer in me continues to enjoy the added bonuses. Yet, a streak of vanity, of wanting to stick out from the crowd by maxing out two often-ignored professions of many games, is just as much as a driving force. And now I can add it to Solidkieron‘s Rift repertoire!
Trion Worlds will be allowing all players to pick up a pole, apply a lure and fish out a variety of aquatic life and the occasional treasure. Survival is another new tradeskill that compliments fishing. The secondary tradeskills will teach players how to cook your daily catch into buff-inducing dishes for all. Furthermore, players will be able to construct portable camps, offering rest XP buffs, and other gear.
Sadly, Ascended can catch new companion pets while fishing. There goes the next few weekends…
Fishing: Cast your line and reel in the riches of Telara’s rivers, lakes, and oceans.
- Catch fish, artifacts, and even new companion pets.
- Explore Telara for the best chance at a rare catch!
- Craft fishing poles and lures to catch the most elusive creatures of the deep.
Survival: Cook and craft items to rough it in Telara’s wilderness.
- Prepare delicious meals that provide in-game buffs when consumed.
- Take to the wild by crafting tents, bedrolls, and other utility items.
29 March 2012 | |
iTZKooPA

I’ve been clambering for subscription-based MMOG publishers to investigate alternative subscription rates for years. Not just because of the recent “external” pressure from the popularity of the free-to-play model. That’s a more recent occurrence. Even before the new (and exciting) business model began encroaching on the juvenile market, I was suggesting that smaller developers experiment with price points lower than the norm.
The Fallen Earth and Champions Online pedigree, for all their collective innovations, simply could not compete with World of Warcraft or even Warhammer Online on the AAA front. However, I felt, and still do feel, that these titles would act as a fantastic second-in-command at a lower monthly price point. Trion Worlds isn’t going that far with its latest RIFT promotion, but it’s awfully close.
For the next few days, those looking to ascend can do so at amazing rates. As low as $8.25 per month, or a slim $99.00 per year. That’s a lock in rate, not a super special, born on this day die on this, ping-pong ball bingo drop rate. That $99.00 rate will be “billed every year” and entitle purchasers to the “Veteran Rewards” program; a great promotion on its own. Other packages, for three and six months at $12.29/month and $10.29/month, are also available at 18% and 31% discounts compared to the 45% savings from above.
Launched just over a year ago, Trion Worlds has delivered seven large updates, with the title seeing its eighth, v1.8, coming just around the corner.
For more information, head to your Account Management page. Get it while it’s hot. The deal ends when March does.