All your MMO & MOBA Needs - Lore Hound

All your MMO & MOBA Needs - Lore Hound

MMO Game & MOBA Opinions, Videos & Reviews

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Exclusive Interview: FireFall on Progression Changes & Listening to the Community (Video)

April 5, 2013 Patrick "iTZKooPA" Mulhern 0

Red 5 Studios has changed the core progression of FireFall not once, not twice but thrice. At first, the open-world shooter was your typical experience-based level grind. The game designers […]

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Exclusive Interview: Jack Emmert on Neverwinter Endgame, Raiding, Guilds, Crafting & Gauntlgrym

April 3, 2013 Patrick "iTZKooPA" Mulhern 0

Perfect World Entertainment and Cryptic Studios gave the Lore Hound community a perfect opportunity to follow up on the recently-published exclusive interview with Cryptic Studios CEO Jack Emmert. The in-depth […]

Exclusive Interview: Todd Harris on SMITE – Hits, Misses and Single Purchase Option (Video)

April 2, 2013 Patrick "iTZKooPA" Mulhern 2

I’ll just nip this one in the bud. “Hey, it’s Bob Sagat!” It’s not. It’s actually Todd Harris, the COO of Hi-Rez Studios, discussing a little project the company calls […]

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Defiance is Live! Lore Hound Has You Covered

April 2, 2013 Patrick "iTZKooPA" Mulhern 0

All the beta testing, marketing promotions and ark codes be damned. The day of reckoning is upon us. Today, April 2, marks the day that the media synergy intellectual property […]

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Exclusive Interview: Red 5 Studios Creating TV Content for Gamers (Video)

April 1, 2013 Patrick "iTZKooPA" Mulhern 6

There are independent companies and then there is Red 5 Studios. The developer behind the third-person MMO shooter FireFall has managed to gain hundreds of millions of dollars in funding […]

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Exclusive Interview: The Elder Scrolls Online Lore – Combat, Endgame & the Holy Trinity

March 31, 2013 Patrick "iTZKooPA" Mulhern 1

The announcement of The Elder Scrolls Online was a disparaging one. Some fans salivated, barely containing their excitement at taking the open-world single-player adventure to the massive multiplayer realm. Others […]

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Exclusive Interview: The Four Pillars of Wildstar (Hopeful) Success

March 30, 2013 Patrick "iTZKooPA" Mulhern 0

Game designers set out to make titles that captivate an audience. These creative professional do not have a single tool to use. They’ve a toolbox. A title’s design can captivate […]

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Exclusive Interview: Hi-Rez Studios eSports Update & a Tease of Global Agenda 2

March 28, 2013 Patrick "iTZKooPA" Mulhern 0

Growing pains, they suck. For human males it tends to be the rapid elongation of bones that brings physical agony, while a changing voice brings emotional distress. Meanwhile another part […]

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