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All your MMO & MOBA Needs - Lore Hound

MMO Game & MOBA Opinions, Videos & Reviews

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Neverwinter – Pay To Win?! Not Really

April 11, 2013 Patrick "iTZKooPA" Mulhern 1

The latest Neverwinter Dev Blog revealed a tidbit that excites many a hardcore Dungeons and Dragons player. Cryptic Studios has listened to beta feedback and modified one of the core […]

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Paying for Peace of Mind – A Case for Limited-Access Servers

April 10, 2013 Patrick "iTZKooPA" Mulhern 4

Sadly, the gaming community at large sucks. Not the community that attends Penny Arcade Expo or DragonCon. They’re amazing. Of course there’s plenty of overlap there. It’s when the illusion […]

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The Novel Post: World of Warcraft: Dawn of the Aspects: Part II

April 9, 2013 Patrick "iTZKooPA" Mulhern 2

This review of the World of Warcraft: Dawn of the Aspects: Part II novel by Richard Knaak is of the spoiler-free variety. Check out the entire Blizzard catalog in our […]

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Blizzard Doubles Down on eSports, Buys IPL

April 9, 2013 Patrick "iTZKooPA" Mulhern 1

Blizzard Entertainment was one of the first companies to begin supporting eSports. It began with StarCraft and followed with Warcraft 3. Making it way back in the day. World of […]

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Exclusive Interview: Heroes of Newerth 3.0 with MilkFat (Video)

April 8, 2013 Patrick "iTZKooPA" Mulhern 1

Competition, it drives us humans something fierce. The desire to reign supreme over one another. To flex physical or neurological muscle in an effort to show one’s prowess. Tapping into […]

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WoW: Is it Time to Open Wild Pet Trading?

April 5, 2013 Heartbourne 0

I’ve had a mixed relationship with pet battles. It’s a fun mini-game, but I’d rather not spend too much time grinding out battles to level my pets and progress in the […]

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DC Universe Infinite Crisis Details First Two Champions

April 5, 2013 Patrick "iTZKooPA" Mulhern 0

Turbine Entertainment and WB haven’t detailed Infinite Crisis, the DC universe MOBA, much. In fact, everything we have to go on is basically just MOBA staples. There’s laneing, PvP, itemization […]

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Exclusive Interview: FireFall on Progression Changes & Listening to the Community (Video)

April 5, 2013 Patrick "iTZKooPA" Mulhern 0

Red 5 Studios has changed the core progression of FireFall not once, not twice but thrice. At first, the open-world shooter was your typical experience-based level grind. The game designers […]

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