It’s unfortunate that Another One Bites The Dust exists, but necessary. This column chronicles the fateful announcements ahead of an MMOGs’ downfall, a company closure or, in some truly sad cases, both. Grab your Big Gulp and let some hit the floor for the fallen.
Real-time strategy and PvP experts Petroglyph Games have had a difficult year. The ambitious task of creating an enjoyable MMORTS fell flat when Trion Worlds removed End of Nations from the studio’s creative team. Struggling, the company soldiered on, with its new-age MMOG – that’d be MOBAs – product Rise of Immortals. A fiercely competitive subgenre championed by League of Legends, RoI received a lukewarm reception. Thus, Petroglyph relaunched the title with a massive update known as Battle for Graxia.
The revamp failed to gain any significant traction since its release only two months ago. The company will reward faithful players with a cache of free Petroglyph coins to spend on anything in the game up until its closing on June 27. Despite the sad news, the company remains somewhat positive of the title’s future specifically stating that it retains the “right to bring BFG back online at some time and hope to do so in the future.”
Until such time, there isn’t much positive happening for the former Westwood Studios crew. The attempted Kickstarter also failed. More fuel for the Mark Jacobs ‘F2P is unsustainable‘ fire.
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Another One Bites The Dust: Petroglyph Continues to Struggle, Closing Rise of Immortals
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