Blizzard’s Project Titan Targeting 2016 (or Beyond) After Reboot

Blizzard Entertainment has seen a lot of supposed World of Warcraft-killing games come and go. Heading to the 10 year mark, World of Warcraft, the now gold standard of MMORPG’s, remains on top of a graveyard of pretenders. Perhaps the best competitor to WoW isn’t an MMOG at all, but the rise of the MOBA genre and its crown jewel, League of Legends. Semantics aside, Blizzard knows the success can’t last forever, so the company has been keeping the wraps on its own WoW killer known as Project Titan.

Outside the working title not much is known. It’s a unique intellectual property. We think. Blizzard has kept the game top-secret in an industry known for its leaks, but a recent rumor on the title’s reboot sparked an outcry. According to the rumor, the project saw 70 staffers of a crew of 100+ removed due to Blizzard relaunching the project. Normally rebuking rumors as simply that, Blizzard issued an official statement.

We’ve always had a highly iterative development process, and the unannounced MMO is no exception. We’ve come to a point where we need to make some large design and technology changes to the game. We’re using this opportunity to shift some of our resources to assist with other projects while the core team adapts our technology and tools to accommodate these new changes. Note that we haven’t announced any dates for the MMO.

Indeed it’s effectively a full reboot which caused the staff to be moved to other projects as Project Titan returns to early production. This is not unprecedented at Blizzard Entertainment, with StarCraft: Ghost and Warcraft Adventures, potentially even a WoW expansion based on the Emerald Dream (review), being titles that eventually got the axe.

To bad WoW: Dawn of the Aspects was released…

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