‘Guild’ System Coming to SMITE

According to a recent forum post by HiRezShadowCouncil, the developer is working hard to implement a guild system into SMITE. The exact title of the system has not been solidified – Tribe (lulz), Sect, Order, Cult – yet we’ve early details on what to expect. And they’re exciting.

Whatever it ends up being named, it’s not going to be an empty bulletpoint to add to the website’s feature list. The system will possess your typical clan expectations, like membership management including ranks and tags. Clan members will earn bonuses for being a part of a clan, such as additional Favor. Clans can also flag members as ranked ready, enabling them to represent the clan in an upcoming Clan vs Clan ranking system. Ranked-ready and players without the flag can gain clan benefits.

Hi-Rez Studios continues to push the expectations gamers can have with the MOBA genre. Many other studios have discussed multiple game modes, guild systems and extra maps. Still in closed beta, SMITE already has three game modes, with a fourth well along the way, and now a guild system.


  1. I’m hoping for cults, because of the mythology theme. Even if they were called pantheons it would still fit. We’re making our own “mixed” pantheons.
    Still a pretty neat idea. Can’t wait to see what else HiRez decides to add / change to the game. Still would like new maps of the same types of gamemodes (like an Egyptian or Greek themed environment for Conquest)

Comments are closed.