Eternal Crusade: Listening to your Community
Most companies in the gamedom say they listen to the community. The cynic in me, which I try and repress with all my abilities, doesn’t believe it’s the norm. Rather, […]
Most companies in the gamedom say they listen to the community. The cynic in me, which I try and repress with all my abilities, doesn’t believe it’s the norm. Rather, […]
News came out of Gamecom 2014 early this morning that touched the MOBA community in a sensitive spot. Yes, the no, no spot; consoles. Hi-Rez Studios will be bringing its […]
QuakeCon 2014 presented an interesting opportunity for The Elder Scrolls Online. Unlike E3 after launch, the convention in Dallas, Texas gave ZeniMax Online, a sister company to the hosting id […]
It’s scary, alright! To make matters worse, the employees standing guard at the door kept playing with the lights as a handful of journalists played, individually, on a collection of […]
No link bait headlines from us despite the fact that Bethesda Softworks and id Software have finally, irrevocably confirmed that Doom 4 has been canned after persisting in development hell […]
This article has been in my head for ages. Massive multiplayer online games, any subgenre from sandbox to themepark, do not show well at conventions. I’m not one to make […]
Fear not, Nexians! This isn’t a repost of our open beta announcement. While that content is all well and good, we’ve provided a collection of additional coverage of our most […]
Strife has come a long way since our original interview at PAX Prime back in September 2013. Barely out of announcement then, developer S2 Games was adamant that a goal […]
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