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All your MMO & MOBA Needs - Lore Hound

MMO Game & MOBA Opinions, Videos & Reviews

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game design

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Instance Gratification 22: Technology Woes Meet Gameplay Woes

March 3, 2015 Patrick "iTZKooPA" Mulhern 0

Instance Gratification is the return of one of our premiere video outings. Originally featuring the cast of founder bloggers thrashing World of Warcraft dungeons and viewer runs of Dungeon & […]

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Tavern Talk Or Why Garrisons Are Killing WoW

February 18, 2015 Patrick "iTZKooPA" Mulhern 2

This article has been in the making for months. Quite frankly, since I first stepped into my garrison, something I knew very little about despite being a steadfast BlizzCon attendee. […]

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Instance Gratification 21: Spider-man is Coming to the Marvel Cinematic Universe! (Giveaway)

February 17, 2015 Patrick "iTZKooPA" Mulhern 0

Instance Gratification is the return of one of our premiere video outings. Originally featuring the cast of founder bloggers thrashing World of Warcraft dungeons and viewer runs of Dungeon & […]

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PAX South: Rebel Galaxy in SPAAACE (Interview)

February 6, 2015 Patrick "iTZKooPA" Mulhern 5

It’s not that often that we here at Lore Hound cover a video game that isn’t connected to that world wide web thing that won’t go away. It’s really not […]

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Instance Gratification 20: February is Full of Events

February 3, 2015 Patrick "iTZKooPA" Mulhern 0

Instance Gratification is the return of one of our premiere video outings. Originally featuring the cast of founder bloggers thrashing World of Warcraft dungeons and viewer runs of Dungeon & […]

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PAX South: Playing with POOP – The Game (Interview)

February 3, 2015 Patrick "iTZKooPA" Mulhern 0

Seriously, it’s a game. We promise. If you don’t truly believe us you should totally watch the interview to (help us) confirm our sanity. We ran into the creator of […]

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PAX South: Tavern Talk or Where Did Multiplayer in MMOs Go?

February 1, 2015 Patrick "iTZKooPA" Mulhern 0

In early MMORPGs, interacting with other community members in places like taverns and main cities were a necessity for advancement and survival.  Today, interacting with random players has become a […]

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PAX South: Gigantic Additions Have Been Made (Interview)

January 29, 2015 Patrick "iTZKooPA" Mulhern 0

The branding conundrum that is Gigantic – seriously, try explaining to friend’s you’re heading to the Gigantic party without issue – was at PAX South in full force featuring one […]

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