Archive for the ‘Other MMOs’ Category

PAX East 2015: Guild Wars 2 Reddit Community Gets Their Questions Answered (Interview)

12 March 2015 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_pax_east_guild_wars_2_Heart-of-ThornsFresh off the PAX South announcement of  Heart of Thorns ArenaNet offered the Lore Hound crew an opportunity for an old-school text-based interview. The team instantly began tossing ideas and leveraging our best Guild Wars 2 experts, which is most assuredly not me. Partially because of my lack of follow through I felt the need to reach out to the larger, far more dedicated GW2 community for assistance in formulating questions and inquiries. After all the first expansion was announced with numerous unanswered questions lingering. Boy, oh, boy did they ever humble the hell out of this blogger.

In a scant few days we blasted past 100 comments. Numerous users responded to others with new information or dug up old details to address the original query. As the editor and person responsible for delivering the question to the developer I condensed and pruned the massive list, ran it by our expert and delivered to the team. They were taken aback, quickly asking for more time due to the depth of some of these questions.

Ultimately, a few more days and some mulling over internally lead to ArenaNet opting to delay the response until PAX East. Where we’d be able to sit down for an extensive live demo of Heart of Thorns before standing up with live developers to query them on the remaining lines of questioning. Check out the worthy questions and answers fielded by Isaiah Cartwright and Matt Wuerffel after the cut.

Don’t forget to watch our full behind-the-scenes demo! Continue Reading

A Genre A Long Time Ago: Finding Your Voice, Getting Social in TOR

11 March 2015 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_swtor_star_wars_social_newbHaving recently celebrated Star Wars Day, and getting caught up in the recent barrage of updates and rumors on Star Wars Episode 7, we’re bringing you a new column focused on one of the biggest sci-fi franchise. We all had to start somewhere, and our resident Star Wars fan-boy Wedgeantilles began his MMOG experience with Star Wars: The Old Republic.  He’ll be giving an outsider’s look on what it’s like to play your first MMOG, along with providing gameplay insight and helping those of you not as familiar with the platform to not feel so intimidated or alone in vastness of the galaxy that makes up SWTOR. Enjoy.

I have finally begun to figure out group play. It has taken me a while to dig in since I doubt my abilities and experience; I don’t like being the person holding everyone back. However, having jumped off at a couple group flash points, I find that my worries were completely unfounded. There has been no reason for me to get that noobie anxiety. Although other players certainly have more XP and a mastery of the game I doubt I’ll ever have, once paired with a group you’ll realize that most players are just looking to kick a bit of galactic ass. Whether grouping up for heroics or just finding a few players to complete missions with, the group flashpoints are a great place to gain XP and learn new ins and outs from either veteran players or fellow noobs. To make grouping up even easier, there is a group queue icon located on the top left side of the mini map that works the same as the Galactic Starfighter queue; click the icon, continue playing, and when the group quota is filled, you’re off. The realization of how to use this feature turned me into a social butterfly of sorts, and I even ended up being invited into a guild. Continue Reading

PAX East 2015: Reenter Blackrock Mountain in a Solo Hearthstone Adventure (Interview)

10 March 2015 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_blackrock_mountain_woo_pax_eastA few weeks ago, Shaktaji and I spent some quality Valentine’s Day time arguing, cheering and cheersing over Hearthstone: Goblins vs. Gnomes. The two hour F2P Friday stream featured an insane amount of legendaries, a succulent selection of epics and a pungent bouquet of rares. Naturally, neither of us could wait to see what Blizzard Entertainment had up its sleeve after the great Blackrock Mountain datamining of a scant week and change ago.

Blizzard’s PAX East panel did not disappoint in revealing the worst kept secret since the Apple Watch. Not only were we given a taste of the incoming Blackrock horde, but another fast-paced release date. That’s right, Blackrock Mountain is heading to a mobile platform near you in a scant few weeks making it Blizzard’s third major addition to the award-winning card game in less than a year. Complete with five more wings, 20+ cards to collect and seventeen unique boss fights!

Senior Producer Yong Woo discusses timing, the Solo Adventure’s upcoming mechanics and a host of additional juicy information during Blizzard’s PAX East after party where we played a demo against Coren Direbrew and his heroic tooling. Now exactly how Nefarian settles his difference with you using a Ragnaros card against him remains to be seen. Breaking the fourth wall much?

It’s all after the cut. Continue Reading

PAX East 2015: Guild Wars 2 Heart of Thorns (Exclusive Walkthrough)

8 March 2015 | No Comments » | Jeremy Whittington

Guild Wars 2 Heart of ThornsHave we got a scoop for you, Guild Wars 2 fans. An excellent exclusive walkthrough of upcoming content straight from the horse’s mouth. Yeah, we’re talking about a two-man squad of ArenaNet game design leads discussing what’s coming to Guild Wars 2 by way of its first expansion, Heart of Thorns. Hot on the heels of a recent GW2 Instance Gratification comes an intimate walkthrough of raiding, gliders, lore and a whole bunch more. Far more informative than my rambling, unskilled (re)discovery of how the mechanics in Guild Wars 2 works.

Our chat isn’t an over-the-shoulder, jerky and grainy mess. This is the bee’s knees in camerawork. It’s like it’s fed directly from the rendering computer into your eyeballs. Because it is (in an existential sense)! Your eyeballs will impress your brain with what they’ve seen. But your ears will seal the deal with the exciting details from Jon and Peter. We’re talking a solid 10 minutes of unbridled Guild Wars information of the highest quality.

Absorb it all after the cut.

Continue Reading

Instance Gratification 22: Technology Woes Meet Gameplay Woes

3 March 2015 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_instance_gratification_disenfranchised-world_of_warcraft_dungeons_garrisonInstance Gratification is the return of one of our premiere video outings. Originally featuring the cast of founder bloggers thrashing World of Warcraft dungeons and viewer runs of Dungeon & Dragons Online, the reinvigorated column heads to the realm of the Twitch channel. Come join us every Wednesday for dungeon dives, solo attempts and general loot hoarding in your favorite games.

This week’s technology battle had nothing to do with my arch nemesis. Nope, Comcast deserve none of the credit for hampering my gameplay, for driving me nuts with random crashes, freezes and the unpleasant mid-game lock up. That, my fine readers, goes unequivocally to dust. Yeah, a nasty collection of human skin, human hair and Psylocke fur created a massive superstructure inside my AMD Radeon HD card’s fan cooling system. Of course the realization came after much time was spent looking at the software side.

Being able to play tonight unlocks a gameplay woe. That being my continued disenfranchisement with World of Warcraft, the game that crystallized my addiction to the MMORPG genre which has never let up. It’s not any one feature or lack thereof or replacement that’s caused me to slowly detract from WoW. Rather it’s a collection of game design decisions, competition, industry innovation – or at least, industry shift – and naturally, real life. Blizzard Entertainment has altered the direction of WoW a few times. Sometimes for the better, Wrath of the Lich King, and sometimes for the worse, Mists of Pandaria. Neverwinter has eaten into my quick fix for dungeons. MOBAs indoctrinated not just myself, but millions upon millions of competitive gamers. And, well, life.

Be sure to subscribe to the channel for all our streams, giveaways and general shenanigans. Hit the jump for the livestream. The show will kick off around at its new time, 7:00 PM EST, and continue until approximately 9:00 PM! Continue Reading

Ascent – The Space Game Warps into Early Access

3 March 2015 | No Comments » | Pherephassa

asteroidminingAscent – The Space Game is now available on Steam Early Access! This is a sandbox game with building, trading, exploring, mining, and politics. I am absolutely fascinated by its science-driven features; modeled on the actual Milky Way, Ascent’s universe features over 270 billion stars and a trillion planets to explore and discover! They use scientific modeling to craft the planets, suns, stars, black holes, asteroid fields and moons that populate the universe – and according to their website, exploring every system in their game is not possible within the span of a human life. I have to say – that makes me want to try! :)

This Early Access build features the ability to gain a variety of skills, such as asteroid mining and gas harvesting, and put them to work building up enough wealth to found your first colony on a distant world. With the management of that colony may come more wealth, more problems, and the ability to interact with galactic politics. This feature will allow you access to convince the other leaders to construct massively expensive hypergates to ease travel and trade to your system. Other political and structural improvements are in the works, as well as massive new systems for colonization, combat, and dynamic questing.

Sound exciting? Check out the official webpage for more information, or purchase early access on steam.

Continue Reading

SMITE: Demigods, Deities and Gods Explained – Hou Yi

26 February 2015 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_deities_demigods_god_explained_HouYi_Default_CardSMITE: Demigods, Deities and Gods Explained is a column dedicated to introducing prospective players of SMITE to its massive back story of lore. From the Greek to Hindu, each week we’ll look at two characters from a major pantheon and provide a quick recap of their history and in what capacity their digital incarnation will represent on the field of Hi-Rez Studios’ new MOBA.

Lore: Houyi, aka Hou-i, Shenyi, and even simply Yi, is the famed archer husband of Chang’e, Faerie of the Moon, and is one of the more prolific deities of Chinese mythology. Often portrayed as the god of archery Hou Yi is seen as coming to aid all of mankind. His skills were requested by none other than Yao, the Emperor of China after the ten Sun-birds began to grow tired of their divine routine. Rather than appear alone each day the sun birds ventured out. Together. Their combined heat scorched the world, dried up lakes and decimated crops. The Emperor had to protect his subjects. Hou Yi, the renowned archer, was given the blessing of Dijun, the God of the Eastern Heaven, to frighten his mischievous sons. Continue Reading

MOBA Monday: Back Into the World of Blizzard Watch

23 February 2015 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_heroes_of_the_storm_moba_mondayMOBA Monday is a weekly showcase of how to perform, eh, let’s go with adequately – we hope – in a multiplayer online battle arena. The streaming squad features the hottest, upcoming or most interesting titles of their and the communities fancy for a few rounds of PvP shenanigans in our weekly Twitch channel staple.

There are few video game companies that enthrall a community quite like Blizzard Entertainment. You’ve got your Valve and Nintendo, perhaps the former Sony Online Entertainment. None of those have flipped the genre they enter upside down like Blizzard did to the MMOG, dungeon crawlers and RTS (sure, Nintendo has effectively created some genres, but I digress). The folks at Blizzard are looking for a fourth strike in the MOBA genre – excuse me, “hero brawler” – which it provided the tools for out of Warcraft III.

After repeated false starts, a lawsuit and numerous name changes we’re well on our way to the release of Heroes of the Storm. I’m not well on my way to possessing any dramatic skill advantage, but I’ve certainly put my time and interest into the universes. Oh, how much time and interest I’ve sunk into the worlds of Diablo, StarCraft and Warcraft. Let’s not start calculating. Instead, let’s see each other in game and let worlds collide!

Don’t forget that all Lore Hound Twitch shows have been moved to their new time at 7:00 PM EST. We still have the same great line up, the same shenanigans and the same daily dose of awesome. Hit the jump or head directly to the channel page to watch live. Don’t forget to follow for all the updates and giveaway opportunities. Continue Reading