convention coverage
PAX Prime 2014: World of Warships Balances Simulation & Action Combat (Video)
Here’s your motivation: your a giant, thousand plus manned metallic behemoth that somehow, potentially defying the very laws of physics, manages to float on water. Guns of unimaginable power swivels […]
PAX Prime 2014: H1Z1 “Hard to produce a true sandbox experience” (Video)
Sony Online Entertainment, like many developers of MMOGs, is a rather cagey developer. Par the course tends to be to keep everything close to your chest, design decisions, customization options, […]
PAX Prime 2014: TOME: Immortal Arena – A MOBA in a Browser (Video)
Can’t say I saw this one coming. Developer Kixeye is bringing the MOBA genre to a browser near you. Sticking to the free-to-play – pay for cosmetic or faster progression […]
PAX Prime 2014: Motiga’s Freshman Entry is a Highly Unique MOBA (Video)
Lore Hound had a unique opportunity to check out Motiga’s freshman entry to gamedom. Designed by James Phinney of StarCraft, Gigantic is shaping up to reshape the multiplayer online battle […]
PAX Prime 2014: Pokemon TCG Online Plays Gloriously on iPad (Video)
Pokemon has consumed far too much of my discretionary income. Ever since the launch of Red and Blue back in 1998 I’ve owned (and beaten) nearly every core game. I’ve […]
Exclusive PAX 2014: Strife Producer Talks Open Beta & Single-player Campaign
A common thread among our PAX East 2014 interviews was asking MOBA developers what sets them apart. We firmly believe that MOBAs are becoming the new MMORPGs in that numerous […]
PAX Prime 2014: H1Z1 and It’s Humanity, Or Lack Thereof
You’re dropped into a world that’s unassuming desire is to see you dead. Civilization has collapsed. Zombies are everywhere. Items needed to live are in short supply. By hook or […]