
PAX East 2015: Our First Hands on with Star Trek Timelines
Disruptor Beam announced its intentions to develop a Star Trek video game for mobile devices at PAX East 2014. After managing to secure the rights to A Song of Ice […]
Disruptor Beam announced its intentions to develop a Star Trek video game for mobile devices at PAX East 2014. After managing to secure the rights to A Song of Ice […]
Fresh off the PAX South announcement of Heart of Thorns ArenaNet offered the Lore Hound crew an opportunity for an old-school text-based interview. The team instantly began tossing ideas and […]
A few weeks ago, Shaktaji and I spent some quality Valentine’s Day time arguing, cheering and cheersing over Hearthstone: Goblins vs. Gnomes. The two hour F2P Friday stream featured an […]
That’s right, just mere minutes into his interview with Disruptor Beam CEO Jon Radoff, iTZKooPA hit the genius behind Game of Thrones: Ascent with the divisive question. You’ll have to […]
Growing up with the creation of the FPS genre and watching its transition to consoles means I’ve played plenty of first-person shooter games. Every setting, every time frame, the good, […]
Just a few weeks ahead of its release, LoreHound sits down with Lead Designer Jared Gerritzen to discuss the title’s entrenched competition, unique partnership with Perfect World Entertainment and on-going […]
LoreHound: First of all, thanks for taking the time to answer a few questions for us! We’re new to the game so we’ll start with the basics. Care to start […]
iTZKooPA chats up producer Mark Hill about Rusty Hearts, one of two titles coming this year from Perfect World Entertainment. The interview discusses the title’s tight narrative, content plans, balance, […]
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