All your MMO & MOBA Needs - Lore Hound

All your MMO & MOBA Needs - Lore Hound

MMO Game & MOBA Opinions, Videos & Reviews

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interview

Guild Wars 2 Heart of Thorns

PAX East 2015: Guild Wars 2 Heart of Thorns (Exclusive Walkthrough)

March 8, 2015 Jeremy Whittington 0

Have we got a scoop for you, Guild Wars 2 fans. An excellent exclusive walkthrough of upcoming content straight from the horse’s mouth. Yeah, we’re talking about a two-man squad […]

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PAX South: Fear the Destructive Force of Dreadnought (Interview)

February 10, 2015 Patrick "iTZKooPA" Mulhern 0

I assume you’re one of the key fans of Lore Hound. The type that links articles to friends and guildmates, attends your fair of streams, retweets and hits that Like […]

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PAX South: Rebel Galaxy in SPAAACE (Interview)

February 6, 2015 Patrick "iTZKooPA" Mulhern 5

It’s not that often that we here at Lore Hound cover a video game that isn’t connected to that world wide web thing that won’t go away. It’s really not […]

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PAX South: Can Vainglory Begin the MOBA Explosion on iOS?

February 4, 2015 Patrick "iTZKooPA" Mulhern 0

I’ve a small confession to make. When attending these type of events its largely required that you pick and choose your battles. Which games and genres to showcases, how to […]

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PAX South: Tavern Talk or Where Did Multiplayer in MMOs Go?

February 1, 2015 Patrick "iTZKooPA" Mulhern 0

In early MMORPGs, interacting with other community members in places like taverns and main cities were a necessity for advancement and survival.  Today, interacting with random players has become a […]

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PAX South: Gigantic Additions Have Been Made (Interview)

January 29, 2015 Patrick "iTZKooPA" Mulhern 0

The branding conundrum that is Gigantic – seriously, try explaining to friend’s you’re heading to the Gigantic party without issue – was at PAX South in full force featuring one […]

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TOME: Immortal Arena Now Available on Steam with New Mode

November 21, 2014 Patrick "iTZKooPA" Mulhern 0

TOME: Immortal Arena, perhaps one of the most impressive browser-based game to date and one that impressed us at PAX, is to no longer have that specific designation. Kixeye’s multiplayer […]

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Designing Neverwinter’s Module 5: Rise of Tiamat (Interview)

November 20, 2014 Patrick "iTZKooPA" Mulhern 0

Creating and executing on a large expansion isn’t easy. Doing so while part of a licensing agreement for Dungeons & Dragons, one of the best known properties in all of […]

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