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All your MMO & MOBA Needs - Lore Hound

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quakecon 2015

QuakeCon 2015: Shenanigans & Party Elevator

August 7, 2015 Jeremy Whittington 0

With the “20th” anniversary of QuakeCon coming to an end we wanted to take a quick look back. Master pancake theater was in full effect featuring Jurassic Park. @elkmating, @JoelGHodgson, and @MrAndrewRosas […]

QuakeCon 2015: Let’s Get Meta with a Conference Review

August 3, 2015 Patrick "iTZKooPA" Mulhern 0

QuakeCon 2015 featured all the usual fixings of the now 20-year old conference. Sure, faces are older and new. The games have changed, as have the versions of DirectX and […]

QuakeCon 2015: Case Mod Winner

July 26, 2015 Jeremy Whittington 0

Its always interesting to see the designs that come out year after year. I remember several years back a guy had a working refrigerator stocked full of beer with the computer […]

QuakeCon 2015: What Really Grinds My Gears about Fallout 4

July 25, 2015 Jeremy Whittington 1

  On Friday Bethesda had a sneak peak for Fallout 4 at Quakecon 2015. Quakecon is a PC gaming conference with the largest LAN party in the country. PC Master […]

QuakeCon 2015: Case-Mod Update!

July 25, 2015 Jonathon Whittington 0

And we’re back with a late night case-mod update, grabbing some new arrivals to the Con and some we missed. If you haven’t seen the first post, find it here […]

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QuakeCon 2015: Brawlhalla Anyone?

July 24, 2015 Patrick "iTZKooPA" Mulhern 0

After indulging in a few adult beverages last night I thought it was a good idea to start shout casting at the BYOC section of QuakeCon. Deciding on a game […]

QuakeCon 2015: Case-Mod Sampling

July 24, 2015 Jonathon Whittington 5

Conventions are cool. So are huge LANs. What can’t you miss at the 20th anniversary QuakeCon? Well- One reason: The dedicated few who spend months to years on their case […]

QuakeCon 2015: Bethesda Debuts BethesdaNet

July 23, 2015 Jeremy Whittington 0

Bethesda has joined the ranks of gaming companies to host their own platform for game delivery. It will be interesting to see how it turns out. There is a very […]

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